Better mass, higher FPS
Keshiki » Devlog
Some quick small updates (v0.3.11) thanks to feedback from SimonR404:
- FPS was previously locked at 30, now set to 60.
- Fragments were supposed to have mass relative to their size, but didn't. Now they do.
Tomorrow I hope to look at outlining fragments instead of highlighting (to help with matching colors), and possibly an alternate rotation scheme that has less chance of going wild on you. Thanks!
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Version 0.3.11 Feb 18, 2024
Keshiki
discover the art of renewal - kintsugi unleashes the beauty of imperfection
Status | In development |
Author | liquidenthusiasm |
Genre | Puzzle |
Tags | Casual, Cozy, Experimental, Indie, Procedural Generation, Relaxing, Sandbox, Singleplayer |
More posts
- 0.3.12 - Zoom improvementsFeb 18, 2024
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